If you go back quite a long way in gaming history one series that will pop out is Tomb Raider, it provided gamers with not only challenging puzzles, exciting action and fun story-lines but also a lead character that you could drool over. Despite having once been one of the most powerful franchises in video games the series took a dive in both quality and sales particularly since the 360 and PS3 came out with no releases that stood up against the competition. So it really was high time that if Tomb Raider was going to continue it needed to be completely rebooted. And with this new release that’s exactly what developers Crystal Dynamics have done. But the question is does Lara Croft still hold the cultural significance she once did? And with a new market leader, Naughty Dog with the acclaimed Uncharted series, what could Tomb Raider give us anything that sets it apart from the competition?
First of all the graphics are absolutely stunning, as you can see from the screenshot above the look of the game is one of the most attractive out this year, far surpassing the visuals games like Dishonored and Metal Gear Rising boasted and that’s no mean feat. Lara is more attractive than ever too, and the casting of Camilla Luddington as her voice was a great move bringing back the sexiest video game character of all time. The gameplay’s fun and fluid too incorporating a number of different elements making no two levels the same, with well designed gunplay, enjoyable QTE’s and gripping platform sections. It’s clear that the developing team really have worked to make this game stand out as good as can be. It’s a shame really then that so many elements of its gameplay is nothing but a straight copy from Uncharted, especially the climbing/platform aspects of Tomb Raider seem to use the exact same features from the Uncharted games. It’s obviously become more action orientated much like Naughty Dog’s equivalent. On top of this Tomb Raider’s story is much shorter than any of the Uncharted campaigns and it lacks the tongue-in-cheek vibe that makes Uncharted so much more enjoyable. It also falls short on the puzzles, in old Tomb Raider games the puzzles used to take me hours and were infuriating but very cleverly made, in this new incarnation there are only a handful of puzzles to be figured out and all of them take a maximum of about five minutes, I think they missed a trick here as the Uncharted puzzles are fun enough but if this reboot could have captured some of the old puzzle elements it could well have outdone the franchise on this aspect at least.
While I had a great time playing through Tomb Raider it ultimately fell short of the new top franchise in adventure gaming. There very little replay value here either and you just wish they ditched the pointless multiplayer mode and instead extended the story because there is a lot of potential here despite the fact it spends most of it’s time copying Uncharted. Worth a play but in the end its a hollow experience, a sequel could bring about an improvement though and the graphics deserve merit on their own.